Overview
A standalone Tale of Tsushima in the Toyotama region, told by the people living under the occupation rather than by anyone commanding it.
A Final Request is a standalone Tale of Tsushima in Toyotama — not attached to an ally questline, and told from inside the occupation rather than above it.
The side tales are where the game shows what the invasion costs people who were never going to be defended by eighty samurai on a beach. They are short, and collectively they are most of the game’s texture.
In the game’s own framing: Fighting at the inn, and behind it a man taken by ronin and moved between camps.
Objectives
- Approach Lucky Genzo’s Inn
- Defeat the ronin
- Search for survivors
- Travel to the gorge camp
- Defeat five
- Question the prisoner
- Travel to the cliffs camp
- Defeat five more
- Question that prisoner
- Reach Lake Kubara camp
- Defeat eight
- Speak with Oda
Full walkthroughSpoilers
- 01Approach Lucky Genzo’s Inn
The disturbance starts the tale.
- 02Defeat the ronin
About six Straw Hats attacking the inn.
- 03Search for survivors
Inside, on the right — a wounded woman whose husband Oda has been taken.
- 04Travel to the gorge camp
Northeast, the first ronin camp.
- 05Defeat five
Low-level ronin.
- 06Question the prisoner
For where Oda went.
- 07Travel to the cliffs camp
The second camp, on the cliffs.
- 08Defeat five more
Clearing the position.
- 09Question that prisoner
For directions to the last camp.
- 10Reach Lake Kubara camp
The third and final one.
- 11Defeat eight
Two heavily armoured and six lighter.
- 12Speak with Oda
And tell him how his wife is.
Enemies in this tale, and how to fight them
Strengths
- Straw Hats / ronin — Japanese swordsmen rather than Mongols, and they fight like it — faster and more technical than the invaders, with less armour. Stone Stance still applies. Standoffs work well against them, and against unarmoured ronin a won standoff often kills outright.
Rewards
- Minor Legend IncreaseA smaller step toward the next Legend rank — the size a side tale, a liberated settlement or a cleared encounter gives.
- Minor Melee CharmA silver charm. Minor charms are weaker than major ones and go in the minor slots — you start with two major slots and unlock up to four minor ones by honouring Inari Shrines, for six equipped at once.
- +8 LeatherUpgrade material. Silk, linen and leather are what armourers and swordsmiths charge to improve your gear.
Common questions
Where does this tale start?
Oda’s wife.
What do I need to have done first?
Reach Toyotama (Act 2). It will not appear in your journal before that.
When and where in the game is it?
Act 2 – Retake Castle Shimura, in Lucky Genzo’s Inn, Toyotama.
What do I get for it?
Minor Legend Increase, Minor Melee Charm, +8 Leather.
How long is it?
12 objectives from start to finish. The full sequence is in the walkthrough above.
What am I fighting?
Straw Hats / ronin. Straw Hats / ronin is what this tale fields.
Sources
- Ghost of Tsushima Walkthrough — PowerPyx
- Ghost of Tsushima Walkthrough — All Tales — PowerPyx