
Weapon
Blind Bomb
Blind Bomb is a throwable tool in Ghost of Yōtei built around disrupting enemy vision rather than serving as a conventional melee weapon or firearm.
Ghost of Yōtei
Every weapon in Ghost of Yōtei, with how to reach it and what it holds.
Nothing on this page matches that search.
YariYari is a melee spear weapon in Ghost of Yōtei, defined less by a stat claim than by its place in the game’s weapon-counter system.
Wolf BladeWolf Blade is identified for this page as a melee weapon in Ghost of Yōtei, but its gameplay role, defining mechanics, progression position, and variant status cannot be established from reliable recalled information.
TanegashimaTanegashima is a firearm weapon in Ghost of Yōtei, giving Atsu a ranged option distinct from the game’s melee weapons and bows.
TanzutsuTanzutsu is a standard firearm in Ghost of Yōtei, serving as a ranged weapon within the game’s multiple-weapon counter system.
Smoke BombSmoke Bomb is a standard throwable tool in Ghost of Yōtei, defined by utility and smoke deployment rather than a conventional weapon-damage profile.
Oni's FlameOni's Flame is a notable melee weapon in Ghost of Yōtei.
MetsubushiMetsubushi is a standard melee weapon in Ghost of Yōtei, presented as a close-range option whose value is defined by its combat role and handling rather than by a special legendary status.
KunaiKunai is a standard ranged non-firearm weapon in Ghost of Yōtei: a throwable blade intended to extend Atsu’s options beyond direct melee engagement.Every weapon in Ghost of Yōtei. Filter by category or search by name.

Weapon
Blind Bomb is a throwable tool in Ghost of Yōtei built around disrupting enemy vision rather than serving as a conventional melee weapon or firearm.

Weapon
Dual Katana is a paired-blade melee weapon in Ghost of Yōtei, defined by its two-weapon fighting role and its place in the game's multiple-weapon counter system rather than by a conventional Ghost of Tsushima stance assignment.

Weapon
Flash Bomb is a standard throwable tool in Ghost of Yōtei, intended for short-term disruption rather than direct weapon damage.

Weapon
Hankyu is a ranged non-firearm weapon in Ghost of Yōtei, representing the Japanese short-bow category.

Weapon
Katana is the foundational close-range blade in Ghost of Yōtei, built around deliberate swordplay, spacing and counter selection rather than Ghost of Tsushima’s stance system.

Weapon
Kunai is a standard ranged non-firearm weapon in Ghost of Yōtei: a throwable blade intended to extend Atsu’s options beyond direct melee engagement.

Weapon
Kusarigama is a chain-and-sickle melee weapon in Ghost of Yōtei, built around flexible spacing rather than the direct blade exchanges associated with a katana.

Weapon
Metsubushi is a standard melee weapon in Ghost of Yōtei, presented as a close-range option whose value is defined by its combat role and handling rather than by a special legendary status.

Weapon
Odachi is a large melee sword in Ghost of Yōtei, defined less by a numeric stat profile than by its committed reach and heavy battlefield role.


Weapon
Scorch Bomb is a throwable explosive tool in Ghost of Yōtei, built around creating a brief area of danger rather than serving as a conventional weapon for sustained attacks.

Weapon
Smoke Bomb is a standard throwable tool in Ghost of Yōtei, defined by utility and smoke deployment rather than a conventional weapon-damage profile.

Weapon
Tanegashima is a firearm weapon in Ghost of Yōtei, giving Atsu a ranged option distinct from the game’s melee weapons and bows.

Weapon
Tanzutsu is a standard firearm in Ghost of Yōtei, serving as a ranged weapon within the game’s multiple-weapon counter system.
Weapon
Teppō is Ghost of Yōtei’s firearm: a ranged weapon built around deliberate, high-impact shots rather than the close-quarters counter roles of the katana, ōdachi, yari, dual katana and kusarigama.

Weapon
Wolf Blade is identified for this page as a melee weapon in Ghost of Yōtei, but its gameplay role, defining mechanics, progression position, and variant status cannot be established from reliable recalled information.

Weapon
Yari is a melee spear weapon in Ghost of Yōtei, defined less by a stat claim than by its place in the game’s weapon-counter system.

Weapon
Yumi is Ghost of Yōtei’s bow-class ranged weapon: a non-firearm built around deliberate shots, distance and projectile use rather than close-quarters countering.
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